Scanning QR codes with C# in Unity 3D

It’s been a while since my last post. These days, I have been busy with our Unity project to integrate Unity3D graphic engine into our software eco system. An interesting sub-task is to implement a QR code scanner in our Unity project. The ZXing.Net library did a wonderful job for me. You can download from … Continue reading Scanning QR codes with C# in Unity 3D